
House of Cards
Illustrations and 3D Assets
House of Cards is a VR game developed by working students at the UNLV-DraftKings Gaming Innovation Studio.
It is a 21-style game mixed with a townbuilding mechanic that gets progressively more challenging.
I worked as the lead artist and provided concept art, 3D models, 3D texturing, asset clean-up, illustrations, and logo design.
Original concept and direction by Dr. Daniel Sahl.
Programming and level design by William Lau and Richard Osborne.
The game can be found and played here.
Work Examples



